Fallout 4 shaun mod
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FALLOUT 4 SHAUN MOD MOD
The original build of the mod didn't include the projectile feature, but the creator added it after user requests. If you're opposed to random video game baby violence, then this might be another mod that you'll want to skip. The resulting shootouts aren't quite as explosive as in the mini-nuke mod, but it is still plenty violent. Unlike the previous mod that turned Shaun into a mini-nuke, this time around the notShauns can be loaded into the junk jet and launched at enemies. Much like in previous mods, baby Shaun can once again become a projectile weapon. If the visual gag of seeing Shaun everywhere you go starts to lose its novelty, don't worry there's a practical (and more violent) use of the babies, as well. Obviously the responsible thing to do is find cribs to place the babies in, but players can also just scatter them around on the ground everywhere they go.
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Once players have started amassing a collection of animated baby notShauns, they can start placing them around the Commonwealth wherever they want. The mod, aptly named notShaun, allows players to create infinite wooden replicas of little Shaun at any chem workbench.
FALLOUT 4 SHAUN MOD MODS
A new Fallout 4 mod offers the opportunity to keep baby Sean's memory and likeness nearby throughout the entire game.Ī number of mods have used the assets associated with each player's unique baby Shaun to create some chaos, including the creation of a baby-launching weapon, but the latest Shaun mod is one of the best yet. While off collecting bobbleheads, building settlements, and leveling up it's easy to forget that we're supposed to be tracking down our missing child. One of the problems with a game that provides as much as freedom as Fallout 4 is that players can easily lose track of the driving narrative. Fallout 4's latest mod allows players to craft infinite baby Shaun's at workbenches and place them throughout the wasteland or use them as junk jet ammo.